Video Games in the Classroom

For this week’s session, Patrick Hickey Jr. discusses his upcoming book from McFarland Press, “For The Love of Games: Cult and Classic GameDevs Discuss Projects That Influenced And Entertained Millions,” breaking down the plot devices used in video game narratives and how they can be used in the classroom.

About the Author

Once upon a time, Patrick Hickey Jr. was a student at Kingsborough and over the next ten years, went on to become the Editor-In-Chief of both Kingsborough's student newspaper, Scepter and Brooklyn College's Kingsman. After college, Hickey freelanced for publications such as the New York Daily News, the New York Times, The Syracuse Post-Standard and Complex Magazine. He has also held editorial and senior writer positions at local newspapers and publications the likes of Bay Currents, New York Sports Day and NBC's Integrated Media division. Currently, Hickey is a Full-Time Lecturer of English and Journalism at Kingsborough, as well as the Editor-In-Chief and Founder of and a National Video Games writer at He has also taught Multimedia Journalism at Brooklyn College, instructed at John Jay College and represents Kingsborough on the City University of New York Journalism Discipline Council.